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Communication Nation
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The Unbook
The future is podular
The connected company
The role of visual thinking and communication in change management
What is Gamestorming?
Information shadows and spimes
The nib cursor
Anatomy of a smart thing
Metaphor
Ubicomp Sketchbook
Nancy Duarte on her new book, Resonate
Sneak peek at my upcoming workshop at UI15
How to draw a robot. Or, what I do when nobody is watching.
XPLANE joins Dachis Group
Knowledge Games talk from the Interaction 10 conference
The design philosophy of the AK-47
Values, motivation and business
Excerpt, OSS SabotageManual
Complicated vs. complex
Empathy mapping
Mr. Fixit and the power of packaging
The connected company
The role of visual thinking and communication in change management
What is Gamestorming?
Information shadows and spimes
The nib cursor
Anatomy of a smart thing
Metaphor
Ubicomp Sketchbook
Nancy Duarte on her new book, Resonate
Sneak peek at my upcoming workshop at UI15
How to draw a robot. Or, what I do when nobody is watching.
XPLANE joins Dachis Group
Knowledge Games talk from the Interaction 10 conference
The design philosophy of the AK-47
Values, motivation and business
Excerpt, OSS SabotageManual
Complicated vs. complex
Empathy mapping
Mr. Fixit and the power of packaging
- The latest posts at
Gamestorming
- VizThink Dallas, in the house!
Mark Kraemer posted these slides from VizThink Dallas. For more information on the games referenced in this slide deck check out Elevator Pitch and Speed Boat in the Gamestorming Wiki. This slide deck is a great inspiration and also gives you a good sense of what can be accomplished in a couple of hours. Don’t [...]
‘Wikkid Awesome’ Gamestorming Workshop & Happy Hour in Boston – March 1st and 2nd
NOTE: We had to postpone the January workshop to March. We hope you can still join! Gamestorming co-author James Macanufo will be delivering a one-day workshop in Boston as part of the WorkBar Workshop series. It is going to be ‘wikkid awesome’ as they say here. “Work Better” Part One: GAMESTORMING MARCH 2, 2012 | [...]
Creating a Sharepoint vision using the Cover Story game
Sharepoint analyst and solution specialist Michal Pisarek just wrote a great case study of how he used Cover Story to get people aligned around a shared vision. “A clear, compelling vision for SharePoint is a must if want to have the best chances of success. However simply asking a bunch of stakeholders the question “So [...] - The latest posts at
Marks and Meaning
- Knowledge Games talk from the Interaction 10 conference
Dave Gray-Knowledge Games: A Grammar for Creativity and Innovation from Interaction Design Association on Vimeo.
Empathy mapping
Geneva workshop, originally uploaded by dgray_xplane. Just posted over on the Knowledge Games blog about Empathy mapping. Enjoy!
Toward a theory of information relativity
Visual thinking, originally uploaded by dgray_xplane. People often ask me how to visualize information. They ask things like “How can I visualize my industry ecosystem?” or “How can I visualize how my product works.” My first instinct is to try and back them up a bit. This is because they are already defining their project [...]
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davegray.info archives
- Jason Fried on design
- Jason Fried on simplicity
- Jason Fried on nature
- Drawing facial expressions
- Working Smarter conversation with Jay Cross
- Dave Gray interviewed for the Meetings Podcast
“Today our guest is David Gray Visual Thinker and founder of Xplane.com. David founded Xplane to help people communicate clearly in an increasingly complex world. David and I talk about his company Xplane, his blogs, books and conferences on the show.” - Chris Brogan interviews Dave Gray
“Dave Gray is productive. This man puts out more graphics in more media than a graffiti tagger with a hardware store full of paint.” - Adaptive Path’s Leah Buley interviews Dave Gray using index cards
“Adaptive Path has a brain crush on Dave Gray. He’s the founder of XPLANE, a compay that creates visualizations to clarify complex business problems.” - Archives
- Toward a theory of information relativity
All information is relative, and it’s always relative: relative to the observer and the observer’s point of view; relative to the culture and its values; relative to the situation; relative to what has come before, and to what will come next.
About
Dave Gray is the Founder and Chairman of XPLANE, the visual thinking company. Founded in 1993, XPLANE has grown to be the world’s leading consulting and design firm focused on information-driven communications. Dave’s time is spent researching and writing on visual business, as well as speaking, coaching and delivering workshops to corporate clients.
Recent comments
- Doug Neill: Thanks for posting this. I’m just getting started with visual note taking, and so far stick figures...
- Drawing James: Awesome drawing information, really inspiring!
- Dave Gray: You could substitute line and shape for flows and forms, but when I talk about fields I mean something...
- Michelle Lemons: HIDave, I was wondering if you could explain why you use these terms of (Flow, Form and Field) in...
- Dave Gray: Great tip Scott! I have added it to the post
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